MISSION: ELFPOSSIBLE
Getting Started & Game Hints
- If you’d like to enhance your game experience, check out this curated list of holiday snack and drink recipes!
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Watch the Prologue to Mission: Elfpossible, if you haven't already.
- If you’d like some music during the game, put on your holiday favorites, or play this curated holiday adventure playlist!
- For FAQs on how to play in a group and more, view the product page.
- You should have an email in your inbox from pip@elf.enterprises. Start the game by reading this email and clicking the included link. Make sure you have everyone in your group together before beginning the adventure! The game automatically saves your progress, so you won’t be able to go backwards.
- View hints for the game below.
Have fun! If you have additional questions or need assistance, email us at support@puzzlingpursuits.com.
View Hints
Type Something in the Response Window
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Clue
Pip is looking for a specific response, not just any word or phrase. Try taking her phrase literally.
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Answer
Type the word "something" and click Submit.
Who am I?
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Clue
The character described comes from a famous Christmas song that was introduced in 1950. The song was then adapted into a Christmas special on TV named after the character.
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Answer
The character is Frosty the Snowman.
What am I?
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Clue
Think of an edible holiday "house" that often has gumdrops on the roof.
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Answer
The answer is a gingerbread house.
How many golden rings?
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Clue #1
The dates given are the twelve days of Christmas. The question is based off of the song, "The Twelve Days of Christmas."
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Clue #2
On the fifth day of Christmas, the true love gifts five golden rings. The song then continues on through days six through day twelve, and on each day, the true love continues to gift five golden rings.
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Answer
From the 5th to the 12th days of Christmas (8 days in total), the true love gives 5 rings on each day. The total is 8 x 5 = 40 golden rings.
Security Hub
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Clue #1
To solve this puzzle, you must determine how many branches each of the main lines (A-F) has. There is only one solution given the constraints.
First take a look at line B. There are 6 lines exiting from it (3 towards the top and 3 towards the right), which means it must be the main line for the Pole Exterior, the only area with 6 cameras.
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Clue #2
Look at the two pipes towards the top of the image that are connected by a differently colored line. Use the second note. This is how the elves connected the dormitories to the kitchen. Since the Dormitories only has 3 cameras, the branched line on the left with 4 lines cannot be for the Dormitories. So, the one on the left must be for the Kitchen, and the one on the right must be for the Dormitories.
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Clue #3
Look at main lines A and F. They both go into an access panel (grey box), and one of the lines exiting the box is for the Dormitories. So, either A or F is the main line for the Dormitories.
The Dormitories has 3 cameras. If main line A was for the Dormitories, all 3 lines exiting would have to be from A, which would mean that F ends in the access panel. However, it is not possible for a line to end in an access panel. Therefore, the main line F must be the Dormitories.
The main line F already has 1 line branching off of it before the access panel. To be the Dormitories with 3 cameras, F must therefore branch into 2 lines exiting the access panel. This means that A has one exiting line, so A has 1 camera.
Consequently, F is the Dormitories and A is the Sleigh Hangar.
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Clue #4
Look at main lines C, D, and E which all feed into the other access panel (grey box). There are 3 lines exiting this access panel. Since no line can end in the box, each line exiting must belong to one main line.
The 4 branches at the top go to the Kitchen, from Clue 2. Since the Kitchen has 5 cameras, the main line must provide 1 extra branch to get to 5. Before the access panel, C has 0 branches, D has 1 branch, and E has 2 branches. So, D must be for the Kitchen.
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Clue #5
That leaves main lines C and E. By deciding which of the remaining two exiting lines belong to C and E, you find that either C branches to 3 cameras and E branches to 4, or C branches to 2 cameras, and E branches to 5.
Since only the Stables (3 cameras) and Toy Workshop (4 cameras) are left, main line C must branch to 3 cameras and E must branch to 4 cameras.
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Answer
The answer is AFCEDB.
Sleigh Hangar: A
Dormitories: F
Stables: C
Toy Workshop: E
Kitchen: D
Pole Exterior: B
Kitchen
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Clue #1
Start with the materials in the journal, the Christmas tree drawing with a message on it and the alphabet. The message is encoded by the drawing - can you figure out how?
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Clue #2
Notice that the number of ornaments on the tree and the number of letters in the message are equal.
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Clue #3
Pay attention to the color and shape of each ornament. Looking at how the alphabet is written out may also help you figure out a pattern.
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Clue #4
Each row in the alphabet corresponds to the different ornament shape. Each column in the alphabet corresponds to a different color. So, each letter is uniquely identified by a particular ornament shape and color combination.
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Clue #5
Use the pattern you've figured out from the materials in the journal to decode the new message.
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Answer
The encoded message is BRAN FLAKES AT DROP.
Laser Maze
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Clue #1
Look at the materials in the journal. See if you can figure out a connection between the square pattern at the top and the laser configurations.
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Clue #2
Try out some ideas by moving Tinsel around. Most spaces won't work but if you find one that does, it will provide additional information on which squares are safe to step on.
Also, notice that the lines within the squares always start and end at the top, middle, or bottom of each square. This mirrors the fact that there are 3 teddy bears on the left and 3 teddy bears on the right.
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Clue #3
Each teddy bear corresponds to a point on the square (top/middle/bottom and left/right). If there's a line away from that point going diagonally, then the teddy bear's laser is also pointing diagonally in the same direction. Otherwise, the teddy bear's laser is pointing straight across.
Here's an example:
Now you just need to figure out how the square symbols at the top of the grid correspond to the individual squares. You will then be able to move Tinsel safely across.
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Clue #4
There are 5 columns in the laser maze and 5 square patterns, one above each column. This suggests that when you step on a tile in a particular column, the laser configuration you get is derived from the symbol above that column.
Using this information, you can figure out which tiles are safe to step on ahead of time.
The first tile Tinsel should go to is D. The second tile is C.
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Clue #5
To reach the end, you may have to go backwards and across before you can keep going towards the other side.
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Answer
The sequence to get to the other side is: D, C, A, H, G, A, A, B, D, C.
Nutcracker Circuit
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Clue #1
Try to figure out which pieces go in the center, the corners, and the middle edges. You can do this for each piece by figuring out how many sides have wires that leave it. No wires will be unconnected or go off the diagram when the puzzle is finished.
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Clue #2
The piece that looks like a # must be in the center, because all four sides have wires that leave it.
Pieces that have wires exiting 2 sides go in the corners of the diagram.
Pieces that have wires exiting 3 sides, go in the middle of each of the four sides.
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Clue #3
Now use the number of wires that exit each side of each piece to determine the exact locations of the pieces.
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Answer for the Circuit
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Clue for Wire Cutting
Look at the complete circuit diagram and the orientation of the battery. The motherboard is the green, square component because the others correspond to the battery, the goo gun, and the bat.
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Answer for Wire Cutting
The answer is the top wire.
Penguin Lock
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Clue #1
Look at the map and strip of paper in the journal. The strip of paper contains unique mountains that appear just once in the map. Some mountains look very similar, so be careful! Can you think of a way they can correspond to which letters to press for the lock?
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Clue #2
The fact that there is a penguin in the center of the lock is significant. You will also notice that there is a penguin in the top left corner of the map. The directions the penguins are facing are also significant.
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Clue #3
Imagine that you are the penguin in the top left corner of the map, and you are walking to each of the 5 mountains on the strip of paper, one after the other. Which directions would you take to get to each of the 5 mountains? Make sure you are using the penguin's perspective.
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Clue #4
The first mountain is directly SE on the map from the penguin. From the penguin’s perspective, he needs to go diagonally forward and right.
The penguin on the keypad is facing straight at the R. Diagonally and to the right for him is the letter C. This is the first letter in the passcode.
You can check your work on the way by making sure the letters are spelling out a word.
Once you have spelled your complete word, type "enter" in the response window.
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Clue #5
When finding the next letter, make sure you are taking the penguin’s current position and direction into account. After arriving at the first mountain, the penguin is facing SE on the map. The second mountain is SW of him.
From the penguin’s perspective, this is directly to his right. The corresponding letter on the keypad is H.
Each mountain corresponds with one letter. You should end with a five letter word.
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Answer
The passcode is CHAOS.
Which Santa
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Clue #1
You will need to use information you've been told earlier in the game about Nick and Terry.
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Clue #2
Look back at the original email that Pip sent. Read how she described Terry.
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Clue #3
Look closely at each twin's face with the looking glass. Do you see something on one of them that you'd only find on Nick but not on Terry?
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Answer
The twin on the left is Nick, because there are cookie crumbs in his beard. Terry hates cookies and would never eat them. This is also how Terry put Nick to sleep!